{"id":84098,"date":"2020-03-31T16:43:54","date_gmt":"2020-03-31T16:43:54","guid":{"rendered":"https:\/\/www.sleek-mag.com\/?p=84098"},"modified":"2020-04-01T11:23:30","modified_gmt":"2020-04-01T11:23:30","slug":"studio-oleomingus-surreal-video-games-marginalised-stories-india-history","status":"publish","type":"post","link":"https:\/\/www.sleek-mag.com\/de\/article\/studio-oleomingus-surreal-video-games-marginalised-stories-india-history\/","title":{"rendered":"Studio Oleomingus are creating surreal video games to tell marginalised 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Courtesy of Studio Oleomingus."}},{"acf_fc_layout":"text_area","text_area":"<p><span style=\"font-weight: 400;\">To say that <\/span><a href=\"https:\/\/www.instagram.com\/studio.oleomingus\/\"><span style=\"font-weight: 400;\">Studio Oleomingus<\/span><\/a><span style=\"font-weight: 400;\"> simply makes video games is an understatement, one that doesn\u2019t fully capture their intricate explorations of postcolonialism, architecture, memory, and the way we tell stories. The two-person game studio from India has developed a striking surrealist aesthetic using vivid colors, fantastical motifs, and what they call <\/span><a href=\"https:\/\/strelkamag.com\/en\/article\/what-is-speculative-architecture\"><span style=\"font-weight: 400;\">speculative architecture<\/span><\/a><span style=\"font-weight: 400;\">. The results are bold, dreamlike 15-20 minute experiences that breathe new life into the realm of literary magical realism associated with writers like Italo Calvino, Haruki Murakami and Jorge Luis Borges.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Based in Chala, India, Oleomingus is made up of Dhruv Jani and Sushant Chakraboty\u2014the former handles the writing and visuals, while the latter does the programming; the pair usually works remotely, and every few weeks, they make six-hour train journeys between <\/span><span style=\"font-weight: 400;\">Ahmedabad <\/span><span style=\"font-weight: 400;\">and Daman to spend weekends working together. Jani, who trained as an exhibition designer, sees games as a way to advance his craft into new territory. \u201cI started to realise there was far more room to negotiate these spaces and understand them better if they\u2019re simply considered real, as sites for storytelling and discourse,\u201d he tells SLEEK over Skype. \u201cSo, I started Oleomingus in its current form at a residency program, at a place called Khoj, when I started working with Sushant.\u201d<\/span><\/p>\n"},{"acf_fc_layout":"images","gallery":[{"ID":84100,"id":84100,"title":"Pause 1","filename":"Pause-1.jpg","filesize":320289,"url":"https:\/\/www.sleek-mag.com\/wp-content\/uploads\/2020\/03\/Pause-1.jpg","link":"https:\/\/www.sleek-mag.com\/de\/article\/studio-oleomingus-surreal-video-games-marginalised-stories-india-history\/pause-1\/","alt":"","author":"1","description":"","caption":"","name":"pause-1","status":"inherit","uploaded_to":84098,"date":"2020-03-31 16:02:45","modified":"2020-03-31 16:43:53","menu_order":0,"mime_type":"image\/jpeg","type":"image","subtype":"jpeg","icon":"https:\/\/www.sleek-mag.com\/wp-includes\/images\/media\/default.png","width":1500,"height":844,"sizes":{"thumbnail":"https:\/\/www.sleek-mag.com\/wp-content\/uploads\/2020\/03\/Pause-1.jpg","thumbnail-width":128,"thumbnail-height":72,"medium":"https:\/\/www.sleek-mag.com\/wp-content\/uploads\/2020\/03\/Pause-1.jpg","medium-width":1500,"medium-height":844,"medium_large":"https:\/\/www.sleek-mag.com\/wp-content\/uploads\/2020\/03\/Pause-1.jpg","medium_large-width":1500,"medium_large-height":844,"large":"https:\/\/www.sleek-mag.com\/wp-content\/uploads\/2020\/03\/Pause-1.jpg","large-width":1500,"large-height":844,"1536x1536":"https:\/\/www.sleek-mag.com\/wp-content\/uploads\/2020\/03\/Pause-1.jpg","1536x1536-width":1500,"1536x1536-height":844,"2048x2048":"https:\/\/www.sleek-mag.com\/wp-content\/uploads\/2020\/03\/Pause-1.jpg","2048x2048-width":1500,"2048x2048-height":844,"trp-custom-language-flag":"https:\/\/www.sleek-mag.com\/wp-content\/uploads\/2020\/03\/Pause-1.jpg","trp-custom-language-flag-width":18,"trp-custom-language-flag-height":10,"wpvr_mobile":"https:\/\/www.sleek-mag.com\/wp-content\/uploads\/2020\/03\/Pause-1.jpg","wpvr_mobile-width":1500,"wpvr_mobile-height":844}}],"settings":{"fit_width":"10","caption":"In the Pause Between the Ringing. "}},{"acf_fc_layout":"text_area","text_area":"<p><span style=\"font-weight: 400;\">Oleomingus\u2019 latest title, <\/span><i><span style=\"font-weight: 400;\">The Indifferent Wonder of Edible Places<\/span><\/i><span style=\"font-weight: 400;\">, follows the work of a municipal building eater who consumes a tower, brick by brick. \u201cYou eat a set of buildings, and then you try and figure out the stories that were buried there on the computer,\u201d explained Jani. \u201cWe wanted to talk about the consequence of deleting spaces entirely,\u201d he continued, describing the plight of a 500-year-old mosque\u2014the Barbri Masjid in Ayodhya\u2014that was violently demolished by right-wing Hindu nationalists in 1992. <\/span><a href=\"https:\/\/www.aljazeera.com\/indepth\/features\/witness-destruction-remembering-babri-mosque-demolition-191206132402226.html\"><span style=\"font-weight: 400;\">Just last year<\/span><\/a><span style=\"font-weight: 400;\">, a court ruled that the land that once housed the mosque would go to the people who destroyed it. <\/span><i><span style=\"font-weight: 400;\">Edible Places<\/span><\/i><span style=\"font-weight: 400;\"> is a response to \u201cthe grief of having to consume and efface built history and lived history\u201d on the fringes of society\u2014a universal sorrow shared by all countries familiar with both quiet gentrification and violent destruction.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Most of Jani\u2019s writing revolves around a dense fictional mythology that he created specifically for Oleomingus\u2019 games. \u201cPart of it came from fear,\u201d he says, after realising that creating games allowed him unprecedented authorial power over marginalised stories, some of which have flown under the radar of mainstream Indian history. \u201cI found it was very easy to slip into appropriating other people\u2019s languages, cultures, histories, and narratives, something that I didn\u2019t want to do.\u201d As a result, Jani came up with Mir UmarHassan, a fictional Gujarati poet who gently reshapes and blurs the historical source material from which Jani draws life.\u00a0<\/span><\/p>\n"},{"acf_fc_layout":"gallery","gallery":[{"ID":84110,"id":84110,"title":"itPBtR_01","filename":"itPBtR_01.jpg","filesize":332203,"url":"https:\/\/www.sleek-mag.com\/wp-content\/uploads\/2020\/03\/itPBtR_01.jpg","link":"https:\/\/www.sleek-mag.com\/de\/article\/studio-oleomingus-surreal-video-games-marginalised-stories-india-history\/itpbtr_01\/","alt":"","author":"1","description":"","caption":"In the Pause Between the Ringing","name":"itpbtr_01","status":"inherit","uploaded_to":84098,"date":"2020-03-31 16:40:19","modified":"2020-03-31 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16:37:49","menu_order":0,"mime_type":"image\/jpeg","type":"image","subtype":"jpeg","icon":"https:\/\/www.sleek-mag.com\/wp-includes\/images\/media\/default.png","width":1500,"height":844,"sizes":{"thumbnail":"https:\/\/www.sleek-mag.com\/wp-content\/uploads\/2020\/03\/Pause-2.jpg","thumbnail-width":128,"thumbnail-height":72,"medium":"https:\/\/www.sleek-mag.com\/wp-content\/uploads\/2020\/03\/Pause-2.jpg","medium-width":1500,"medium-height":844,"medium_large":"https:\/\/www.sleek-mag.com\/wp-content\/uploads\/2020\/03\/Pause-2.jpg","medium_large-width":1500,"medium_large-height":844,"large":"https:\/\/www.sleek-mag.com\/wp-content\/uploads\/2020\/03\/Pause-2.jpg","large-width":1500,"large-height":844,"1536x1536":"https:\/\/www.sleek-mag.com\/wp-content\/uploads\/2020\/03\/Pause-2.jpg","1536x1536-width":1500,"1536x1536-height":844,"2048x2048":"https:\/\/www.sleek-mag.com\/wp-content\/uploads\/2020\/03\/Pause-2.jpg","2048x2048-width":1500,"2048x2048-height":844,"trp-custom-language-flag":"https:\/\/www.sleek-mag.com\/wp-content\/uploads\/2020\/03\/Pause-2.jpg","trp-custom-language-flag-width":18,"trp-custom-language-flag-height":10,"wpvr_mobile":"https:\/\/www.sleek-mag.com\/wp-content\/uploads\/2020\/03\/Pause-2.jpg","wpvr_mobile-width":1500,"wpvr_mobile-height":844}}],"settings":{"height":"100","images_to_show":"1","caption":""}},{"acf_fc_layout":"text_area","text_area":"<p><span style=\"font-weight: 400;\">Most of Oleomingus\u2019 games are part of the studio\u2019s enigmatic <\/span><i><span style=\"font-weight: 400;\">Somewhere<\/span><\/i><span style=\"font-weight: 400;\"> project\u2014a sprawling meta-narrative that uses what Jani describes as \u201cconcentric fiction\u201d\u2014 a visual anthology of the circular, looping ways in which history is written. \u201cA lot of \u2026 history is colonial history, it\u2019s written by the coloniser, and it is read through a nationalist lens by rejecting the coloniser and replacing them with a neo-colonial nationalist interlocutor,\u201d Jani said. \u201cIf we were to write our histories as interactive fiction, and make them playful&#8230;but also in the process remove authorship from the histories so they are not bound by veracity or authority, they would become more mythlike and more ridiculous.\u201d\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Right now, the pair is hard at work on their biggest project to date: <\/span><i><span style=\"font-weight: 400;\">Under a Porcelain Sun<\/span><\/i><span style=\"font-weight: 400;\">, a two-hour game that they\u2019ve been putting off in order to participate in exhibitions around the world (including a commission, <\/span><i><span style=\"font-weight: 400;\">In the Pause Between the Ringing<\/span><\/i><span style=\"font-weight: 400;\">, <\/span><a href=\"https:\/\/vamuseum.itch.io\/in-the-pause-between-the-ringing\"><span style=\"font-weight: 400;\">for the V&amp;A<\/span><\/a><span style=\"font-weight: 400;\"> in London). Jani hopes to release <\/span><i><span style=\"font-weight: 400;\">Under a Porcelain Sun\u2014<\/span><\/i><span style=\"font-weight: 400;\">the first <\/span><i><span style=\"font-weight: 400;\">Somewhere<\/span><\/i><span style=\"font-weight: 400;\"> game to feature a more conventional choose-your-own-adventure style structure\u2014in August. \u201cWe\u2019re playing around with a lot of distorted movements across architectural spaces&#8230;walking into books and walking out of books, walking into paintings and into matchboxes&#8230;a degree of surrealism that we\u2019ve been wary of entering into up until now,\u201d he said.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">One day, perhaps there will be an actual <\/span><i><span style=\"font-weight: 400;\">Somewhere<\/span><\/i><span style=\"font-weight: 400;\"> game, but for now, it\u2019s an open-ended journey. Just one constant remains: the stalwart presence of Mir UmarHassan, arguably the heart of <\/span><i><span style=\"font-weight: 400;\">Somewhere\u2019s <\/span><\/i><span style=\"font-weight: 400;\">lifelike mythology. \u201cThe idea of searching for meaning through tremendous volumes of history, searching for identity&#8230;completion, or a boundary to call your own, are ideas we\u2019re very fascinated by with these games,\u201d Jani explained. \u201cThe search for Kayamgadh, the mythical city that is the heart of <\/span><i><span style=\"font-weight: 400;\">Somewhere<\/span><\/i><span style=\"font-weight: 400;\">, is a process where we try to examine the idea of faith, to have faith in a city that does not exist, or that might exist, but not yet exist&#8230;and what it does to the people who imbibe such faith.\u201d Within the <\/span><i><span style=\"font-weight: 400;\">Somewhere<\/span><\/i><span style=\"font-weight: 400;\"> world, Mir UmarHassan is the closest thing we have to Virgil\u2014a needle guiding the thread of story\u2014that just might change the way we understand history.\u00a0<\/span><\/p>\n"},{"acf_fc_layout":"text_area","text_area":"<p>All images courtesy of <a href=\"https:\/\/oleomingus.com\/\">Studio Oleomingus<\/a><\/p>\n"}]},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v19.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Studio Oleomingus are creating surreal video games to tell marginalised stories Studio Oleomingus are creating surreal video games to tell marginalised stories<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.sleek-mag.com\/de\/article\/studio-oleomingus-surreal-video-games-marginalised-stories-india-history\/\" \/>\n<meta property=\"og:locale\" content=\"de_DE\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Studio Oleomingus are creating surreal video games to tell marginalised stories Studio Oleomingus are creating surreal video games to tell marginalised stories\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.sleek-mag.com\/de\/article\/studio-oleomingus-surreal-video-games-marginalised-stories-india-history\/\" \/>\n<meta property=\"og:site_name\" content=\"Sleek Magazine\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/sleekmag\/\" \/>\n<meta property=\"article:published_time\" content=\"2020-03-31T16:43:54+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2020-04-01T11:23:30+00:00\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@sleekmag\" \/>\n<meta name=\"twitter:site\" content=\"@sleekmag\" \/>\n<meta name=\"twitter:label1\" content=\"Verfasst von\" \/>\n\t<meta name=\"twitter:data1\" content=\"sleek\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebSite\",\"@id\":\"https:\/\/www.sleek-mag.com\/#website\",\"url\":\"https:\/\/www.sleek-mag.com\/\",\"name\":\"Sleek Magazine\",\"description\":\"Sleek is Germany\u2019s leading independent media house\/brand for creativity and innovation located in Berlin the creative capital of the world. 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